worldwonderer/novel-to-game
535 stars · Last commit 2026-08-02
Agent Skills that turn novels into source-grounded, fully playable games for Claude Code, Codex, and Kimi Code(K3).
README preview
# NovelToGame > Turn a novel in any language into a source-grounded, fully playable game. [](https://github.com/worldwonderer/novel-to-game/actions/workflows/validate.yml) [](https://github.com/worldwonderer/novel-to-game/releases/latest) [](LICENSE) [](https://github.com/worldwonderer/novel-to-game/stargazers) NovelToGame is an open-source Agent Skills toolkit for Claude Code, Codex, and Kimi Code. It turns novel adaptation into a staged workflow: source analysis, concept selection, world and art direction, implementation, and runtime QA. Bring a novel in any language and choose the target runtime. Generated artifacts follow the requested language; build and QA stay on the chosen platform instead of silently falling back to an easier substitute. [中文](README_ZH.md) · [Play Online](#play-online) · [Quick Start](#quick-start) · [Workflow](#workflow) · [Skills](#skills) · [Artifacts](#artifacts) · [Contributing](#contributing) ## Play Online ### Project Plateau · Featured 3D adaptation A real-time **first-person 3D field-photography game** adapted from Arthur Conan Doyle's *The Lost World*. Cross a connected plateau, observe a living Iguanodon family, expose four glass plates under aerial pressure, and return with the views that survived. #### 36-second trailer