redongreen/uSpec

211 stars · Last commit 2026-06-05

Generate design system documentation for your UI components, directly from your AI agent. Renders into Figma or a portable .md file. Works with Cursor, Claude Code, and Codex.

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# uSpec

Generate design system documentation for your UI components, directly from your AI agent.

Describe a component to your agent. uSpec captures it with the [uSpec Extract](https://www.figma.com/community/plugin/1635184425006534227/uspec-extract) Figma plugin, generates a portable Component Markdown (`.md`) spec, then renders sections of that spec back into Figma as annotation frames. Works with [Figma Console MCP](https://github.com/southleft/figma-console-mcp) or the [native Figma MCP](https://github.com/figma/figma-mcp), inside **Cursor**, **Claude Code**, or **Codex**.

> **Component Markdown is the source of truth.** `create-component-md` produces one self-contained `.md` per component covering API, structure, color, and screen-reader behavior — an artifact LLM tools can build from and humans can query. It is generated from a `_base.json` capture produced by the [uSpec Extract Figma plugin](https://www.figma.com/community/plugin/1635184425006534227/uspec-extract) (free on the Figma Community; source is open in [`figma-plugin/`](figma-plugin/)). Every `create-*` render skill then takes that `.md` as its required input and renders a section into Figma via your MCP.

## What you can generate

| Spec type | What you get |
|-----------|--------------|
| Component Markdown | One `.md` per component covering API, structure, color, and screen-reader behavior |
| API Spec | Properties, values, defaults, and configuration examples |
| Color Annotation | Design token mapping for every element and state |
| Structure Spec | Dimensions, spacing, and padding across density and size variants |
| Screen Reader Spec | VoiceOver, TalkBack, and ARIA behavior for every element and state |
| Motion Spec | Animation timeline bars and easing details from After Effects data |
| Component Anatomy | Numbered markers and attribute tables for every element |
| Component Properties | Variant axes, boolean toggles, and variable mode exhibits |

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